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RE: Dvonn ?
On Fri, 29 Mar 2002, David Glaude wrote:
> Assuming one move per day, it could last for ever (=month) compare to Zertz
> (a few non forced move).
Every game is not Zertz. Nor do I see that as desirable... the opening
phase is only 49 moves - that is not very many. Compare with a typical
game of Go or Abalone or Chess or many other games... and the second phase
is a maximum of 48 moves...
> That was the thing I wanted to improve by having an auto-random-play for the
> middle of phase one.
I don't think a random-play for the phase one is desirable. At least for
me, it seems to matter what one does in phase one, and I and the people I
play with are not entirely agreeing on what is good, so we play in
different ways during phase I.
I think reducing phase I to pure randomness would remove quite a bit of
the game.
/unic
-------------------------| \ _, "Search for the unicorn in
Ola Mikael Hansson | /*.\___ your heart, believe - and you
-------------------------| ` ( __ )\ shall find true beauty!"
unic@df.lth.se | (l (l '