[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [pbmserv-dev] multiplayer (wizard, etc.)



On Fri, Sep 24, 2004 at 08:15:59AM -0500, Ted Rathkopf wrote:
> Meanwhile, back at the model home, Eric Shultz <swift_4@yahoo.com> said:
> 
> > Two things:
> >
> > First, Wizard is best as a five player game. (It can
> > handle six and even 7. 8 doesn't work at all).  Can we
> > make it handle 5?
> 
> Blackout, on which Wizard is based, is now capable of handling between
> from 3 to 7 players.  Richard needs to get off his butt and upgrade
> wizard.

Does it handle resigns and forfeits well?