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Re: [pbmserv-dev] multiplayer (wizard, etc.)
Meanwhile, back at the model home, Eric Shultz <swift_4@yahoo.com> said:
> Two things:
>
> First, Wizard is best as a five player game. (It can
> handle six and even 7. 8 doesn't work at all). Can we
> make it handle 5?
Blackout, on which Wizard is based, is now capable of handling between
from 3 to 7 players. Richard needs to get off his butt and upgrade
wizard.
:)
--
Ted Rathkopf