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Re: [pbmserv-dev] Perudo Idea
On Wed, May 26, 2004 at 11:49:24AM -0500, Ted Rathkopf wrote:
> Meanwhile, back at the model home, Richard Rognlie <rrognlie@gamerz.net> said:
>
> > I just had an idea for a perudo variant...
> >
> > normally, if you call a bluff, you lose a die. fine.
> >
> > But what if, in addition, if you happen to be the callee (person who
> > made the "bid" that is being called) and that bid is the highest
> > bid possible... you GAIN a die.
> >
> > suddenly there is an incentive to try to make the right bid early.
> >
> > sure you can softball it... but a hardball becomes exciting.
> >
> > Or if, as the caller, you can instead say "exacto" (is that the
> > term I've heard used).
> >
> > Basically, you are agreeing that the bid is the highest possible.
> > And if you are right, you don't lose a die. (used in conjunction
> > with the earlier rule, the bidder gains a die, you you don't lose one)
> >
> > thoughts?
>
> I like the exacto rule. I hate it when you know the person is right,
> and you know you are screwed.
>
> As for gaining dice, I'm not so sure. The advantage you gain with
> extra dice would be enormous.
And, there has to be a penalty for calling exacto (when it isn't)...
lose two dice?
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