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[pbmserv-dev] Re: New Game Accasta?



I will be delighted to forward the idea to our development group
(pbmserv is my creation, but lately, a number of people help with
adding new games to the server).

In addition, I invite you to visit

    http://www.gamerz.net/pbmserv/implementation.notes.html

just in case you have the time to do the development yourself.

Can my moves traverse occupied stacks?  Or can only the final
space contain an stack?  If it can traverse occupied stacks,
I would assume only "friendly" stacks...

Perhaps this is answered by the 2nd diagram on
    http://www.accasta.com/rules/quick/moving.html
Why can't the chariot at f2?  Is that due to the position at e3 being
occupied?

Is there a standard movement notation for moving a stack?

for example, I have a stack of a Shield + Horse + Chariot... (SHC)
    at g1 (start of game)

And I want to move the chariot to e1, and the horse+shield to f1.
How would I denote that?   "g1-C/e1-SH/f1"  ?

If moving a whole tower, you can only move as fast as the slowest
piece in the stack?  or can you move the full movement of the
top piece in the stack?  (I ask because one of the examples shows
a horse + captured shield moving 2 spaces)

What's the notation for a "release"?

in other words, I think the english site give me just enough information
to be interested.  However, the english site needs work.


BABELFISH IS YOUR FRIEND...

    http://babelfish.altavista.com/babelfish/urltrurl?lp=de_en&url=http://www.accasta.de



Notes for the pbmserv-dev lists...

The board notation looks like the one we use for Susan.

The piece representation and movement notation might be
similar in some ways to the hexagonal version of Octi (Hexi)

Anyone feeling bored this Thanksgiving break?

Richard

P.S.  For a change a degigner asking us if we'd be willing instead of
us begging permission... 

    8^)


    
On Mon, Nov 25, 2002 at 10:46:27PM +0100, Dieter Stein wrote:
> Hi Richard,
> I just came across your site (PBeM Server). - It would
> be very interesting for me as a game designer to see one of
> my creations served here.
> 
> Are you interested? My game is not (yet) published (in a box),
> but there exists a rather detailed website (in German) and a small,
> yet growing site in English. I could deliver you all material
> (graphics, notation standards, rules etc) you need to have.
> 
> http://www.accasta.de
> http://www.accasta.com
> 
> Thank you very much!
> 
> Regards,
> Dieter Stein
> -- 
> http://www.spielstein.de
> mailto:dieter@spielstein.de
> 

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