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Re: [pbmserv-dev] quoridor 4 player?
You can move diagonally in quoridor?!?!
wow...
I guess the kicker is the "does this move block an opponent from getting
to his goal completely" code... I'll have to look into this, but I think
it IS doable.
On Sat, Sep 14, 2002 at 05:30:41PM -0500, Douglas Zander wrote:
> I looked at the code and let me tell you, it will be *very* hard
> to change it as it is. Sorry, but I don't think I'll be messing
> with it. I would like to have functions that are general purpose
> but unfortunately, the quoridor program was written for one purpose
> and one purpose only, to play two-player only. I believe a total
> overhaul of the program would be required to make it an optional
> 2 or 4 player game.
>
>
> On Sat, 14 Sep 2002, Richard Rognlie wrote:
>
> > I should just be a matter of making the Init() function aware of 2 or 4...
> > and the start position... and changing the number of fences per
> > player from 10 to 5 (I think)
> >
> > But I've not looked at the code at all yet...
> >
> > On Sat, Sep 14, 2002 at 05:10:10PM -0400, Benjamin Good wrote:
> > >
> > >
> > > from reading the help file, it looks like the server is only programmed for
> > > 2-player quoridor. is that correct? it's been years since i played it, but
> > > i seem to remember that 4-player quoridor was a lot of fun. how difficult
> > > would it be to add that in?
> > >
> > > thanks,
> > > ben
> > > asdf
> > >
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> Douglas Zander
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