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Re: [life] edge of the board
Good point. I forgot about the edges. I like the idea of a bounded
area, where the edges don't count one way or the other to the life or
death of the cells seems good. The other option is to have the edges
wrap, which would make things more chaotic and harder to control with
movement. Opinions?
Nick Waterman wrote:
> > Playing field - Again, theoretically infinite. Practically,
> > it should be as wide as an email message. The length could
> > vary according to number of players.
>
> You also have to decide what to do with gliders that go off the edge, if
> anything. On a board that's non-infinite, and is surrounded by squares
> that are "fixed dead/blank/whatever", they'll usually hit the edge and
> turn into 2x2 squares... which is fine... whatever...
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