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Re: [HOE] Lost Colony (PEG)



>Though I risk fueling the fire...felt I needed to chime up.
>
>I play the classic Deadlands system every Saturday.  I play the D20 D&D
>every Sunday.  I personally like having both systems in the books since it
>allowed me to mix the genres together.  While DMing the Sunday group, I
>slipped in a gypsy Tarot reader that could steal power from Tanar'ai and
>focus the power through her cards.  The party loved this NPC and the next
>thing I knew, I had three more players for my Saturday group.  Next I plan
>to introduce a Harrowed Blackguard or perhaps a mad scientist dwarf/gnome.

Y'know, just a couple of days ago a friend and I were discussed the fact that
there have never been any decent rules published for a Dragonlance-style tinker
gnome (the rules in the first edition Dragonlance Adventures book were terrible,
and the Tinker Gnome prestige class from the third edition Forgotten Realms book
just uses the standard magic item creation rules), and he pointed out the
Deadlands D20 Mad Scientist class is perfect for the role. Let us know how that
turns out, if you use it.

--Robert Holland