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Re: [HOE] Arcane Background:Road Warrior



Well, that's really the whole point of that AB, that he HAS somehow learned
to speak to his car whie drunk.  It's not just like anyone can drink the
spook juice and use it.  He's still gotta spend the points to get his AB
just like any other person, and that reflects the training on his part.
----- Original Message -----
From: "Kit Summerisle" <kit_summerisle@hotmail.com>
To: <hoe@gamerz.net>
Sent: Saturday, October 12, 2002 1:47 PM
Subject: Re: [HOE] Arcane Background:Road Warrior


> Junkers need trianing to be able to use the spirits to make their junk
> Sykers need trianing in how to focus the energy from the hunting grounds
> templars get the blessing from simon (god rest his soul)
> Doomsayers need to be trained in the use of the glow
> Toxic shamans knowlage is passed down from one shaman to the next
>
> The Ab road warrior lacks this very important aspect.  You cant just chug
> some juice and speak Car.  You need training on how to talk to your car,
how
> to get those strain points flowing in the right direction, without it he
> just sees the fuzzy outline of his cars tech spirit while on the juice.
>
> Now this could add some very cool "how to serve your man" esque plot
devices
> into the mix, as some one has to teach you in a drunkin stupor how to talk
> to your car.  After that you need to give him a power a little stronger
than
> the -1 to drunken driving rolls, something like tolerance or Purge where
> once activated he doesnt get drunk at all from the juice. Or at least make
> it very hard to get drunk.
>
> Otherwise any marshall in his right mind is going to let you get 30 miles
> down a stretch of highway, no matter how much you car wants to bang you,
> without slamming into a large imoveable object.
>
>
> just my .22 shell
> Kit
>
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