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Re: [HOE] Arcane Background:Road Warrior



Junkers need trianing to be able to use the spirits to make their junk
Sykers need trianing in how to focus the energy from the hunting grounds
templars get the blessing from simon (god rest his soul)
Doomsayers need to be trained in the use of the glow
Toxic shamans knowlage is passed down from one shaman to the next

The Ab road warrior lacks this very important aspect.  You cant just chug 
some juice and speak Car.  You need training on how to talk to your car, how 
to get those strain points flowing in the right direction, without it he 
just sees the fuzzy outline of his cars tech spirit while on the juice.

Now this could add some very cool "how to serve your man" esque plot devices 
into the mix, as some one has to teach you in a drunkin stupor how to talk 
to your car.  After that you need to give him a power a little stronger than 
the -1 to drunken driving rolls, something like tolerance or Purge where 
once activated he doesnt get drunk at all from the juice. Or at least make 
it very hard to get drunk.

Otherwise any marshall in his right mind is going to let you get 30 miles 
down a stretch of highway, no matter how much you car wants to bang you, 
without slamming into a large imoveable object.


just my .22 shell
Kit

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