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Re: [HOE] AB' Road Warrior'
> Well, let me tell you why I belive this AB can "fit in" to HOE.
>Arcane
>Backgrounds in Deadlands aren't like "magic" in HOE, where it's act this
>way
>and ask the gods and prepare compnents and memorize spells. That's why I
>like HOE's Arcane Backgrounds. All the "Magic" comes from roughly the same
>place, the Hunting Grounds, but each person interperets and uses that power
>differently. Not everyone who uses power from the hunting grounds HAS to
>be
>one of the seven main ABs. This is reflected by the "monsters'" magic,
>where there are so many types that they were all just bunched up into
>general "attack spells" the marshal could choose from. Any group that
>"needs" their own type of magic is given it.
> Now, given this, there are going to be a few people with their own
>special way of getting power. The arcane background:Road Warrior is not a
>background to give every schmuck who drives a car. It's something to give
>a
>character or NPC who seems so attuned to his car that he can do superhuman
>things with it. He got that way by chugging some spook juice and chattin'
>with his car. And everyone knows that tech spirits--including vehicle
>spirits--grow more powerful when more attention and love's poured into
>them.
>When carboy's drunk, he's more able to channel his love and affection into
>the vehicle, resulting in a performance increase. Sems logical to me.
>
>Am I wrong?
>
>Joey "Reads too much" Fanning
Sounds to me like your explaining a junker that likes cars to me. Why make
something new when something old works just as well?
Sf14d
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