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Re: [HOE] Arcane Background:Road Warrior



Oh for the love of God please don't give Law Dogs arcane powers(Or do, its 
you game after all :) ).

<Opinion>
I know there has been some demand for more info on the Law Dogs but I'm not 
sure people want another AB in HOE.  If you start giving everyone some sort 
of different magical Schitck the games starts to turn into a Super hero like 
game(or a White Wolf game).   I actually like to keep the AB to a minimum in 
my HOE game.  I personally reward players who forgo taking an AB for the 
Kewl Powerz and instead just make a norm.

It just seems like a slipper sloap.  First you get AB: Road Warrior, then 
you get AB: Law dogs.  Soon you start getting AB: Pit Fighter, AB: Savage, 
and AB: Kid.  In my game I stick to the 7 official AB and I even put a cap 
to the number of them in the party.  </Opinion>

Just my thought.  This is not meant to offend anyone.

Dan

>From: Joey Fanning <wraith530@comcast.net>
>Reply-To: hoe@gamerz.net
>To: hoe@gamerz.net
>Subject: Re: [HOE] Arcane Background:Road Warrior
>Date: Tue, 08 Oct 2002 07:17:46 -0400
>
>Well, first off, i think junkers have enough powers already.  There were 
>two
>sets f arcane backgrounds that HOE players wanted:  road warriors and law
>dogs.

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