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Re: [HOE] Question about vehicles



There are special provisions for some of those parts..for example, the
engine's just a chunk of metal, so it gets an AV of +1.  Tires have their
own special damage.  So on, so on.
----- Original Message -----
From: "Jeff Shoffner" <shoffner@esper.com>
To: <hoe@gamerz.net>
Sent: Friday, October 04, 2002 10:45 AM
Subject: Re: [HOE] Question about vehicles


> >>Incidentally, this makes it REALLY hard to damage anything that uses the
> vehicle
> >>rules. I can see this for stuff like pistols and crossbows, but you'd
> think a
> >>handful of gangers emptying assault rifles into a factory-standard
Toyota
> would
> >>slow it down more than it does. I don't have my books with me, but I
seem
> to
> >>recall that putting a burst of 5.56mm through a standard road tire at
> >>point-blank range will not usually deflate it, and that seems odd,
> run-flat
> >>tires or no.
> >
> >I just checked my Road Warriors book, and it seems I was mistaken: three
> 5.56mm
> >rounds will, on average, kill a standard tire. (Barely.) Each round does
> 3d8
> >damage, average 15.4, divide by 10 and round down, get 1 point of
> Durability or
> >average per shot. Standard tires have 3 Durability, so that will do it.
> >
> >Still seems a bit excessive, but not quite as bad as I'd thought.
> >
> >--Robert Holland
>
>
> Isn't there some ruling about targetting specific parts?  I mean, hitting
a
> bunch of sheet metal is one thing, but shooting a tire should increase the
> amount of damage it takes.
>
> Jeff S
>
>
>
>
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