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Re: [HOE] Question about vehicles
On Friday, October 4, 2002, at 01:31 AM, David R Goecke wrote:
> Too easy? I have a hell of a time getting rid of the damn things. My
> posse is driving...
>
> Me "You see dust clouds approaching from *insert direction here*"
> posse "We stop the car."
>
> I CANNOT even get my party to go into road combat. The adventure in the
> back of the road warrior book?
> 1. they killed the entire gang without getting into vehicles
> 2. when I made up extra guys to get into vehicles and hightail it, I
> had
> to beg my posse to pursue. In the end, i had to blow up their SUV
> because
> the character driving was REALLY getting on my nerves,("*rolling d1's*
> oops, they hit your gas tank and the SUV blows up... now howmuch
> dynamite
> and spook juice was in the back?") unfortunatly, one of my favorite
> characters was riding shotgun. Sorry Tony.
My posse's quite different. When at 'full strength' they have a jeep,
two bikes, and a repaired Black hat pickup. The bikes tend to be used
for scouting and riding point while the jeep and truck are posse and
cargo hauling, respectively. As such, the Jeep seems to be used as a
battle wagon semi-frequently... After lat night, i probably reinforced
this... a zombie-brained M-26 Hovertank is a good reason to exit stage
right as soon as possible... They were really lucky it was out of
shelfs and only hit the jeep with an AP laser!
They're heading to Junkyard, where I'm running Urban Renewal, but then
their next expedition may involve a vehicular fight, especially if I
have a chance to grab my box of Car Wars chits and road sections out of
the closet! One thing, that may be resolved when at Junkyard, is that
all of my Posse's vehicles have few to no modifications.. They're still
gas guzzlers, even.
Basically, if you want Vehicular combat, make it pay. Have the bad guys
use combat-ready vehicles. and give'em the benefit of cover.