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[HOE] Hello, and cyborg questions



Hi, folks.  Just joined the mailing list, as I'll be marshalin' a game 
starting this week.  I usually like to read a few posting to a list before 
I post myself, but I've got an player who's itching to finish his character 
creation, so I'll just ask for forgiveness and answers at the same time.

The character in question would like to be a cyborg (light or infiltrator) 
which is not immediately obvious as a 'borg.  That means, of course, an 
infiltrator system and the extra "skin covering" option for any cybernetic 
parts.  But we've hit a few stumbling blocks, even using the information at 
http://www.darious.com/deadlands/reference/ar/HoE/HoEAR.htm :

  - How does cybernetic healing work?  The player argues vehemently that 
the SRU should heal any wounds he sustains, but I don't read it like 
that.  I looks to me that any wound levels dealt to a body part that hasn't 
been replaced by a cybernetic lookalike heal like normal harrowed; i.e. 
lotsa meat and one roll a day.  But if that's the case, how does healing to 
a cybernetic head work, as it's still mostly meat?  And how does healing a 
flesh-based limb that has been enhanced by a samson unit work?
  - Do harrowed take extra dice of damage to gizzards/head like norms?
  - Can a 'borg with a samson unit still appear human?  How 'bout one with 
both samson and cybernetic limbs?  Assume he's paid the extra $500 or $1000 
per body part and added an infiltrator unit.
  - Do animals smell harrowed, or just sense their unnaturalness?  Would an 
infiltrator unit fix this?

Hmmm...  That's the big ones, off the top of my head.  Thanks in advance!

  - Martin