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Re: [HOE] Lost Colony book



lc@gamerz.net is the list server address for that setting.

I think it's very good, personally. My praises far outweigh my criticisms.
It is both new and the same, which is important. Some of the situations
are obviously inspired by the American west, but that's kinda the point,
so they don't lose points there. The creativity of what /is/ new is what
matters, and I think it's quite good.

It gives you the basics of the setting (both dirtside and in space),
information on playing humans on Banshee, some information on playing
Anouks (the natives of Banshee), gear, and the Marshal's section.

There are two new AB's: Mutes (people who can transmute materials into
certain kinds of devices) and Anouk Shamans. There are also rules on
importing other AB's and how they work on the Lost Colony.

My FLGS just received it last week. Others have had it for a week or two.
I made certain to ask, though, as I wanted it as soon as they could get
it.

--- Jefferson Dunlap <mAdHaTtEr@paizopublishing.com> wrote:
> Howdy all.
> 
> Has anyone picked this up at GenCon? How is it? I've been searching the
> web
> today for any reviews & haven't seen any. I was just curious at what all
> was
> in this new book & how it stacked up against the other two.
> 
> Also anyone know when is this book going to reach my local game store?
> 
> THANX in advance
> MAdHaTtEr
> 
> 
> In my travels on the web today, I got the impression there were a lot of
> HoE
> players out there, maybe even outnumbering the DL:Weird West groups.
> Does
> anyone out there think this is the case?
> 
> 
> 
> To unsubscribe, send a message to esquire@gamerz.net with
> 	unsubscribe hoe@gamerz.net
> as the BODY of the message.  The SUBJECT is ignored.
> 


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