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Re: [HOE] ship armor and power gaming



>You know,
>  It's always hard to make stats for something *really* big in an RPG.  Did
>you ever think about it, exactly *How* much armor would Godzilla have?
>Similar for a big starship.  I'm remembering in my anal-retentive power
>gaming phase, looking at the Robotech Masters Mothership from Palladium.  It
>had 15,000,000 hitpoints.  Seem like a lot?  Well, I, being in that
>unpleasant phase, took the hitpoints, divided it by the surface area, and
>got that a 20 foot by 20 foot hole took .65 hitpoints of damage to punch
>through.

That's assuming that the MDC of the ship is equal to the sum of the MDCs of
every component--that is, that you'd have to destroy every scrap of armor on the
ship to destroy it--which is inaccurate. To use a human as an example, you don't
have to completely vaporize the body to kill a man, you just have to put a
bullet through a vital organ.

--Robert Holland