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RE: [HOE] question about fate chips
What I do for my games is that I pull 3 chips at the beginning of an
adventure, and accumulate chips during the adventure as per normal
(including three new chips at the beginning of a session)... but when
the adventure ends, ditch all my chips and begin again.
I figure the chips are for the Main Villain, and each new villain gets
his own supply.
Yuri
* >
* > The official rule is that Fate Chips carry over for Marshals as well
as
* for
* > players, but that the 10 chip limit also applies. This came up a
few
* weeks
* > ago over on the Wierd West listserv...
* >
* >
* >
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* >
* >
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