[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

RE: [HOE] question about fate chips



What I do for my games is that I pull 3 chips at the beginning of an
adventure, and accumulate chips during the adventure as per normal
(including three new chips at the beginning of a session)... but when
the adventure ends, ditch all my chips and begin again.

I figure the chips are for the Main Villain, and each new villain gets
his own supply.


Yuri


* >
* > The official rule is that Fate Chips carry over for Marshals as well
as
* for
* > players, but that the 10 chip limit also applies.  This came up a
few
* weeks
* > ago over on the Wierd West listserv...
* >
* >
* >
* > To unsubscribe, send a message to esquire@gamerz.net with
* > unsubscribe hoe@gamerz.net
* > as the BODY of the message.  The SUBJECT is ignored.
* >
* >
* 
* 
* To unsubscribe, send a message to esquire@gamerz.net with
* 	unsubscribe hoe@gamerz.net
* as the BODY of the message.  The SUBJECT is ignored.