----- Original Message -----
Sent: Friday, June 28, 2002 11:18
AM
Subject: [HOE] question about fate
chips
Hi there!
In the Main HoE Rulebook it reads that the
Marshal gets to draw three fate chips at the start of each session. Now since
my posse spends a lot of time in exploring my settings and do a lot of
detailed roleplaying (wich is great by the way), we need always several
sessions to play one adventure and I often end up with the three fate chips at
the end of the session. Until now I used to keep them for the next session and
drew another three. This lead sometimes to quite a pile of chips on the
marshals side, but since several sessions were without fights the players
could also spend a lot of points in improving their characters, so I think its
fair odds.
But I was never sure if there are any rules about
this and I would like to know how you handle this matter!
thanks,
Marshal S.