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Re: [HOE] Munchkin maker
Officially it's spend as many white as you want, but only one red and blue per
roll.
--Dirk
Ronnie Gustaveson wrote:
> I have a problem with a member of my posse.
> He's a nice guy, but he's also an accountant by trade and he has a real
> knack for tweaking rules to create super munchkins and get them all kinds of
> nice stuff. He's great at bending the rules just enough to make things
> iffy, but not illegal. Case in point, he once designed a Vampire that
> didn't have to drink blood, and he would have gotten away with it if I
> hadn't put my foot down.
> Anyway my problem is his current HOE character, (a Blessed, Cyborg, Veteran
> of the Weird West) figured out that if he saves up his blue and red chips,
> he can spend them to knock up his Story Telling roll and nab myself a Legend
> chip. Using this method, he managed to turn 2 red chips into a Legend. My
> question is, do you think I should allow him to continue to do this, or
> should I figure out a way to reign him in? For that matter, how many chips
> should I let anyone spend on a single roll?
> I'm asking because the other posse members are already starting to juice up
> their story telling skills, and I'm afraid there is going to be alot of one
> shot legend chips floating around soon.
>
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