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Re: [HOE] Musaque, and more... (Was: The Great American Mall of...)



Good idea with the musaque for the mall adventure, I think it will
add just the right atmosphere. 

Another genre of music I like to use for HoE is a heavy classical, it
sort of gives that epic feel with the hint that violence is always
nearby. Wagneresque type stuff, war of 1812 overture, that sort of
thing. 

How many people are in your regular Posse?

I routinely have 5-6 players, although I did run a campaign for 8
players one time.  Its hard work keeping eight people involved,
interested, active, and on track.  

John

--- Theo McGuckin <tsm@jlab.org> wrote:
> > Thats a nice selection of sounds for deadlands, I usually ad some
> > soundtracks from old westerns, and sometimes a "Nature sounds"
> type
> > thing as well to my collection, depends upon where the party is
> and
> > what they are doing.  
> 
> I've never tried Nature Sounds, that could be interesting.
> 
> > For HoE, it really depends upon what mood you want to inspire. 
> Try a
> > horror movie soundtrack for things like the adventure you are
> writing
> > up, or adventures like "Urban Renewal".  Great for the whole
> > "trapped" in a scary place theme.  There have been numerous
> threads
> > on this list about what music to use in your games though, so I
> wont
> > rehash it all here.  
> 
> I'm thinking musaque for my adventure (it DOES take place in a
> MALL), that
> should really throw them off. Hell, wouldn't it be funny if the
> music
> actually changed as things started happening...
> 
> Spoiler space
> .
> .
> .
> .
> .
> .
> .
> .
> .
> .
> 
> That could actually be a way for the light can to try and warn the
> posse.
> The Heavy Can is pretty much in full drone mode, so he doesn't
> really
> notice non-combat things like background music. So the posse is
> moving
> along, exploring the mall when the Heavy Can starts to approach
> their
> area. Now the Light Can can't just yell out a warning (the Heavy
> Can would
> notice that), so instead she tries to warn the posse another way:
> Suddenly the musaque playing in the background turns into the theme
> from
> Jaws (or Friday the 13th or whatever) the marshal doesn't even say
> anything to the posse, unless they ask "Did the music in the mall
> just
> change?"
> This could be another indication that there is some other
> force/person at
> work in the mall.
> 
> Theo McGuckin - SysAdmin, JLab
> 
> 
> 	"Do I detect a hint of sarcasm?"
> 	"Are you kidding? This baby's off the charts!"
> 	"Oh, a Sarcasm-Detector, oh that's reeeeal useful."
> 	dee-Dee-DEE! BOOM!
> 
> 
> 
> 
> To unsubscribe, send a message to esquire@gamerz.net with
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> as the BODY of the message.  The SUBJECT is ignored.
> 


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