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Re: [HOE] Cyborgs/Scrapers vs Power Armor



> >Good point. The same is probably true for power armor--a Wolverine suit goes for
> >about $15,000 in the wastes because nobody has pre-War resources anymore and
> >that's all the market will bear these days--but the prices are much lower
> >anyway. I imagine a combat cyborg probably cost millions to make while a power
> >armor suit ran in the high five to low six-digit range.
> >
> >--Robert Holland
> 
> To expand on this, you might want to say the original cost of a PA suit was 5 to
> 20 times the book cost in U.S. dollars, by comparison to Theo's 100 to 1000
> times book cost for a cyborg.

I even kind of phrased it wrong, the values in cyborgs probably don't even
represent a scaled down factor of what the 'borg really costs. More likely
they represent the value/power of the item in the game. AV 6 armor is
really powerful, so it costs a lot. In the "real" world of pre-HoE the
power armor was probably one of the simpler things to make (plates, some
strengthing pistons and a powerjack). Something like... a datajack, on the
other hand, would be really hard to make (has to wire into the brain and
convert signals and all that) but is relatively cheap (I think, I don't
have the book) because it is of minimal use in HoE and if they priced it
at it's "real" world value no one would get one.

Theo McGuckin - SysAdmin, JLab


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