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Re: [HOE] HtH damage
From the 2nd ed. Deadlands books - remember, PEG is consolidating the
rules into one format.
"Wind - A character can also spend chips to regain Wind he's lost. Assume
new Wind damage is negated before it has any adverse effects (such as
knocking a hero out or killing him). This can be done as it's taken (such
as when a wound is taken or brawling damage is dealt), or even later on in
a fight several rounds after the Wind was lost. Hey, we're talking heroes
here."
At 08:51 AM 2/23/2001 -0500, you wrote:
>
>
>Matt Crawford wrote:
>
>> Au contraire. "If you need to negate wind (after taking damage from
>> bleeding, drowning, brawling or something else), each level of Fate
>> Chip negates 5 points of Wind as shown below."
>
>I think what they meant by "after taking damage" was supposed to be
>immediately after taking damage, not ten minutes later. The HOE book
>seems to imply that you can only negate wind loss as its being lost, due
>to taking a wound, bleeding, etc., and it has to happen right when the
>wind is lost. But I guess it could be argued either way. What the book
>doesn't say is, if you lose 3 wind due to bleeding, and you spend a
>white chip, do you get 5 wind back or only 3?
>
>
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-------------------
Allan Seyberth
darious@darious.com
Deadlands fan site - http://www.darious.com/
What is patriotism but the love of the food one ate as a child.
-Lin Yutang