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Re: [HOE] HtH damage
it says after DAMAGE, not wind loss. : ) you still have to pay at the time
you take it.
----- Original Message -----
From: Matt Crawford <matt@severian.chi.il.us>
To: <hoe@gamerz.net>
Sent: Thursday, February 22, 2001 9:30 PM
Subject: Re: [HOE] HtH damage
> Theo:
> > >> Huh? As far as I know you can only spend chips to PREVENT wind
> > >> loss, not regain. Like wounds, you can use the chips to prevent
> > >> them, but once their applied you can't use chips to
> > >> spontaneously heal. Could you quote a page reference?
> Matt:
> > >Rulebook, p. 109, right-hand column, Savin' Your Skin, 3rd paragraph.
> Kai:
> > Nope. It says that you can NEGATE Wind just like wounds, but not heal
it
> > after the fact. It states that pretty clearly; Fate Chips spent don't
ever
> > "regenerate" anything, they just tweak fate around so the damage wasn't
as
> > bad as it could have been ("It's just a flesh wound!").
>
> Au contraire. "If you need to negate wind (after taking damage from
> bleeding, drowning, brawling or something else), each level of Fate
> Chip negates 5 points of Wind as shown below."
>
> "After taking damage". Couldn't get much plainer than that. It may
> not be what they meant, but it's what's written. There's no
> correction in the AR.
>
>
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