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Re: [HOE] HtH damage



> > I think some people are missing the point here
> > 
> > Deadlands is not a realistic Game system.  It really is more of a Cinamatic
> > gaming system.  
> 
> I understand that, but my problem is it smells like a Murphy's Rule...
> it just doesn't make any sense to me that brawling damage can't cause
> any wounds. This one just sorta screams "house rule", and I don't really
> see any problems with coming up with or talking about solutions that
> work on both the realistic and cinematic level.

Right this is a discussion group and if people want to ramble on about
something for the next month it's their (our, my) right.

On the subject of punches not causing any real damage, they do, every
increment of your total wind you go negative you take a wound to the guts.
Five levels and your dead. This is how (not to be grotesque or anything)
you beat someone to death. You just keep doing wind to them until they
finally die from the guts wounds.
It isn't easy to do that much damage. Look at cases of people getting
beaten up and riots and such. Of the people that actually get beaten with
fists (and not trampled or hit with objects) it takes a lot of pounding to
actually kill someone that way.

Woah, this thread is getting kinda dark. Maybe we should let it die.


Theo McGuckin - SysAdmin, JLab


                "They're attacking. We should build a fort."
                "I'll get some pillows."