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[HOE] Templars? Advanced Posse? WAS: Cyborgs to unbalancing was AboutRules of Engagement...
> The Templars are the badboys of my posse, too. My guy has 4d12+9 STR, and
> uses Evanor with 3d12 Damage. Before you ask, the STR bonuses are, 5 levels
> of Inner Strength plus the Greater Reward, and the coup for killing the
> S-Mart Overlord one-on-one. So, basically, any body part he hits with that
> thing is comin' off. When he gets the GR for Fury of the Saints, Evanor
> will do 4d12 DAM. The Feint move is also a nice one, it makes it real easy
> for the Templar to hit things because you add your opponent's skill in
> fightin' to your roll to hit them.
Your posse sounds a lot more advanced than ours. We've only had about a
dozen sessions under our belt. What kind of stuff can the others do? If
the templar has all that, then the others should be pretty good too I
would think...
Theo McGuckin - SysAdmin, JLab
"Why should I care that YOUR computer is broken?!?"
^ ^^^