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Re: [HOE] GURPS DEADLANDS DELAYED!
Hey Gang,
Now that you mention it....I did at one time reverse engineer some
Warhammer 40K stuff over to HoE via some suitable transfer rules I was shown
for GURPS, can't remember where the hell that went though. If someone
remembers please let me know. I still despise GURPS but it does have it's
uses. Let's just not talk about the transfer costs for a suit of Terminator
battle armor, snikeys!
Jason (The Terran Grey Wolf) Adkins
>From: Theo McGuckin <tsm@jlab.org>
>Reply-To: hoe@gamerz.net
>To: hoe@gamerz.net
>Subject: Re: [HOE] GURPS DEADLANDS DELAYED!
>Date: Wed, 17 Jan 2001 09:42:57 -0500 (EST)
>
> > Seeing how GURPS mangled Falkenstein should've been a hint to anyone
> > working on the DL book. However, I have to thank GURPS for that, in a
> > way; the Falkenstein setting still showed so much glitter of hope that I
> > bought the entire line, and haven't really referenced the GURPS version
> > since.
>
>Question:
>Does anyone ever reverse-engineer something through GURPS?
>Example: They make GURPS Deadlands. Now there is something in some other
>game that you want to bring into deadlands but don't exactly how (say some
>WW thing or something) so you take the WW to GURPS change, then the GURPS
>to Deadlands change and you get WW to Deadlands. Does it work? Or is too
>much lost in the two translations?
>
> Theo McGuckin
> "They're attacking. We should build a fort."
> "I'll get some pillows."
>
>
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