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Re: [HOE] More Syker Powers: Brain Blade
> > So maybe it is a bit overpowered--more advantages than
> > diadvantages--especially since melee only isn't really a hindrance for
> > a power that was intended for melee combat. Lessee, multiple-use,
> > only-one-roll and can-be-doubled are pretty important to the concept.
> > I really like the AP effect, so that stays. The +2 DB is due to the
> > length, it's about the same size as a sword. Two possibilities: if
> > it's really analagous to a brain blast, it should be immaterial (pure
> > energy, no force), and so get no DB and no Strength bonus.
> > Alternately, keep the DB and Strength but give it a constant
> > damage--say, 3d8 or 3d6, more than a normal sword but less than glow
> > stick. Against armored opponents the AP balances out anyway. I think I
> > like that second option.
>
> I actually kind of liked the damage being based off of spirit, since it is
> a mental projection. In which case I would think:
> spirit damage
> no DB (immaterial)
> no str. bonus
> keep the AP
One thing I forgot to add. If you leave it as is (3d6 or 3d8 dmg, AP and
DB) then it seems fairly balanced too.
Theo McGuckin
"Putting the Mentor back in Tormentor"