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[HOE] medkits
Theo worte:
> > - rules for Toolkits, Sets, Shops and Plants by Matthew Wever-Uzelac
> > (and yours truly)
>
>This got me thinking of something. Has anyone ever made up (or are there
>already) any rules for medkits/first-aid kits and how they would effect
>medicine rolls? It's easy to say they give a +1 or +2 or something, but I
>
>
>
The Shelter article include rules for medkits (and gunsmith kits, and
survival kits and all that)
Matthew Weaver-Uzelac
(Doc Firefly's other half)
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