[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: [HOE] Campaign Names



>   Mostly, I came up with the idea to try to burn off some of my party's ammo, 
> and make it difficult to get more (rumors of war will make people's ammo that 
> much more precious, no?).  I like the Road Warrior "Last few precious shells 
> rolling across the hood of the truck" feel better than the Hell on Earth 
> "Players firing on full auto to kill off even minor enemies" feel.  I like 
> the idea of our Doombringer/Sniper having to decide whether he wants to fire 
> now and perhaps not have any ammo when they run into the head boss later...
> 
>   Anyone else have opinions on that?

My posse (I'm a player, not a Marshall) was scrounging for awhile.
Unfortunately (for the marshall, who wanted the Mad Max feel) one of the
players took a TSAR with 8 gyro-jet rounds. This left her with $200 on her
belongin's so she picked up 200 5.56mm rounds for her gun. That kinda blew
the MM feel.
Recently the rest of us have come into a large cache of ammo. We raided an
old amusement park run by automatons and were able to scavenge a good
amount of ammo off dead former-scavengers and dead automatons. Then we
traded for even more with all the salvage we brought back with us.
I'm not getting too attached to all those shiny shotgun shells and bullets
though, as the saying goes: "Bob giveth, and Bob taketh away."

 Theo McGuckin -
	"Powerful like a gorilla, yet soft and yielding like a nerf ball"