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Re: [HOE] Re: Strain-based Martial Artists
> Okay, wait.. He thought a cyborg would "unbalance" the group, and yet
still
> lets you walk around with the most broken Relic in the game and with a
> 4d12+9 STR? Okay..... I'm having trouble seeing where this isn't
unbalanced
> as well.
>
> Anyway, it's his game. If he's letting you live, congratulations! You'd be
a
> former Templar in my game though..
Well, here's the thing, man. There's still plenty of things in the game
that could kick my ass...I mean, we haven't fought any Cyborgs at all yet
(especially not ones with Armor, which makes a big difference)...not to
mention Automatons, which, even if I did kill one with my freakin' sword, it
would only blow up for, what is it, like 6d20 damage? But besides, I really
like this character (I'm religious IRL, so I get to rant, lol)...do all you
other Marshalls just whack your PC's when they get too powerful? The way I
see it, that's when it should get fun for you guys, because that's when you
can pull out all those crazy-ass Monsters, Muties, and Misfits
things...like...I don't know...the Jersey Seven, or Bloodwolves, and such?
RR