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Re: [HOE] Re: Strain-based Martial Artists



>Okay, check it out.  STR was originally 4d12.  So, add 5 to that for Inner
>Strength.  The GR for Inner Strength raises it another full die type, to
>4d12+2 (+5).  That's 4d12+7, basically.
>
>S
>
>P
>
>O
>
>I
>
>L
>
>E
>
>R
>
>Now S-Mart's coup raises your STR another full die-type.  I killed him and
>absorbed it, this 4d12+9 STR.  No, Inner Strength counts for everything,
>including Damage rolls, but really, what the hell else do you use STR for,
>except opposed STR rolls to Disarm?  So, for Evanor it's 4d12+9 STR, plus
>3d12 damage.  If I get a bonus with florentine my other weapon hits too.
>Cuisinart.
>
So did you kill Stone Yet?

Man this brings Flash Backs from when I first started running(I've actually 
suppressed most of those memories).

All I can remeber is a bunch of super heroes running around Rifts Earth with 
SDF-1(Robotech/Macross big bad ship) And blowing up the Coalition.

Ah for the days when you could just give your players big guns and cool 
powers and they'd be happy. Know they demand story line and plot and 
Character development :)

Dan


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