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[HoE] re: Templars
The Greater Reward I was thinking of yesterday was Sixth Sense, which gives
a Templar a +4 to all Defensive Bonuses.
So...a Templar with the appropriate Gifts, in HTH probably has a defensive
bonus of... 5 (for Guardian Angel, 5 levels), + 2 (their sword), +4 (Sixth
Sense/greater reward) + at least 5 (for five skill levels in Fightin'/Sword)
= 16.
That means anyone rolling to hit a Templar would need to get better than a
21 (base TN 5 + 16).
If the Templar actually defends himself, he also gets a +1 for rolling with
his special sword, and someone with Stern's blessing could spend a white
chip to get +4 more (rolling against your opponent's attack rol would seem
to constitute an opposed roll). Which means the opponent is going to need
at least a 26 (more, if the Templar rolls better than a 5 with those 5 skill
levels in Fightin').
So if your Templar anticipates a lot of HTH, buy five levels of Guardian
Angel and Sixth Sense (which should also take care of that Ambush/ethics
thing in another post). Then go out and have your Templar earn a Legend
chip to get the Sixth Sense greater reward, and he should be set. :)
---
Steve Crow
"Worm Can Opener Extraordinare"
Check out my website at: http://www.geocities.com/Area51/Stargate/4991/
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