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[HoE] Re: Shields
I disagree on the aspect of Deftness applying to shield use, but that is
a matter of viewpoint and really inconsequential. I agree with the idea
of allowing the AV to count if the 'shield arm' is randomly (or called
shot) struck in combat. Furthermore, you have a very valid point about
the raise to block the attack. The only thing I can think of as a
counter-point is that a vamoose normally requires the character to move
elsewhere (dive for cover, etc), this allows the character to give no
ground. I dunno if its worth the raise though. That's a very good
point. Thanks for the response.
Mojo JoJo