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Re: [HoE] running backwards



Just have 'em wake up in the morning and find the world has changed somewhat
and make them work to find out.  Make sure you know what they're carrying
and how much ammo everyone has but don't even worry about the how - if they
don't know what day it is (relative to the last day they remember being in
the Wasted West) they can never be sure how much time they lost in crossing
over - or did they actually cross over or are they just sharing a
spook-juice induced hallucination?  Then send them after the Heart; the
Prospector could approach them, or the Junker could rememebr reading about
it and that it might get them back, however you like.  This way, you're not
spilling the beans too early on and, besides, I just love to mess with their
heads.

Pay heed, Mike!




----- Original Message -----
From: Scott Hacker <smilingbandit2@yahoo.com>
To: <hoe@gamerz.net>
Sent: Saturday, December 18, 1999 10:42 PM
Subject: [HoE] running backwards


> spoiler space...players back off
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> Anyway, I'm planning on running the Road to Hell
> adventure backwards, with a Hell on Earth posse
> heading to the Weird West to recover the Heart of
> Darkness.  I'm looking for ideas on how to do this.
> Now, I've got a rough idea on how things will go:
> 1) Something the posse does attracts the attention of
> the Prospector. (don't know what yet.  Ideas?)
> 2) He convinces them to recover the Heart.
> 3) They enter the Hunting Grounds, en route to the
> past. (insert encounter here. Ideas?)
> 4) The posse arrives at the portal, circa 1876, and
> fight their way out of the tower.
> 5) Make their way to Deadwood, then head to Salt Lake
> City.  Here they attempt to recover the heart from the
> Tremendae gang. (would they need to work for
> Hellstromme, at least as a front?)
> 6) The posse follows Doc Snead to Lost Angels, and
> again try to get the Heart. (What do I do about the
> whole Old Pete/ save Stone thing?  The Prospector
> would obviously have told them about Stone.)
>
> From here, i'm not sure.  I need a lot of help on this
> one.  If we can get it set up though, i'll post it on
> my website so everybody can give it a whirl...
>
> =====
> "I was a warped little boy.  Now I'm out to warp the youth of America."-
Weird Al Yankovic
> Remember, conformity is the mother of obscurity;
> be true to yourself in everything you do.
> Happy Roleplaying,
> -The Smiling Bandit <Strikes Again!/Ha-Ha-Ha>
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