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Re: [HoE] Mutieborgs!



>Why dont look at it the other way, If a mutie becomes harrowed, he could be 
>a
>cyborg. (works best for NPC's though)
>
>//Ragna
>

But he'd be a post-apocalyptic Cyborg, without (one hopes!) access to most 
of the pre-war "cool stuff" in the Cyborg SB.

I suppose it could be a problem, but right now, nobody is really busting 
down my door to run post-apocalyptic created cyborgs, doomsayer or 
otherwise...  ;)

>Dusarat@aol.com wrote:
>
> > Can Cyborgs have mutations?   i don't think Harrowed get mutated, aren't
> > mutations something for LIVING tissue?
> >
> > Remember when you're thinking aboutHoE cyborgs, you're dealing with 
>something
> > along the lines of the Unisol from universal Soldier... or in other 
>words..
> >
> > Nana  Nana  nana nana DEAD CAN!!!
> >
> > <Sorry, couldn't resist the lamoid pun>
> >
> > To unsubscribe, send a message to esquire@gamerz.net with
> >         unsubscribe hoe
> > as the BODY of the message.  The SUBJECT is ignored.
>
>
>To unsubscribe, send a message to esquire@gamerz.net with
>	unsubscribe hoe
>as the BODY of the message.  The SUBJECT is ignored.
>


---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/

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