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Re: [HoE] Math! (was Re:[HoE] A Complete Review of HoE)
TBS wrote:
> umm...Loki=Kirt Dankmyer, and did not respond to himself.
Eeep! Whoopsie! Sorry Kirt/Loki...hell, I KNEW that too! No hard
feelings, hmm? Slammin' a supporter...sigh...color me chastised. What
can I say - my biscuits was burnin'.
> generally yes. but the fact that the question-from many parties-esp of
>
> order of operation for dealing with the fraction modifiers (the fact
> its
> asked means the people asking don't know proper order of operation)
> suggests that it is a problem for at least a few in the target
> audience.
O.K., here. Listen up folks! Use this to remember your basic orders of
operation:
PEMDAS (Please Excuse my Dear Aunt Sally)
Parenthesis, Exponents,Multiplication, Division, Addition, Subtraction
The Junker rules don't get any more complicated than that, operations
wise.
Doug wrote:
> I like to think that the methods Pinnacle used are well within the
> grasp of at
> least 95% of their target audience. <Broad Generalization Mode> But
> then,
> I've always liked to think that role players tend to be of above
> average
> intellegence.
> I certainly wouldn't want to be doing junker style calculations every
> round in
> combat, but once per item is no problem.
Exactly...me too, and thanks for the support. Also add the fact the
system isn't designed for you to "MacGuyver" (oh, look...another old
argument) things together during, say, a combat situation, but rather in
the down time between games. AND, yes you can use a calculator. I
mean, fer cryin' out loud - what's the big deal? Speaking on the
MacGuyver thing as a bit of an aside, my old project from the Summer to
create a Junker-ish/MacGuyver-esque archetype (for the section of the
masses that apparently wanted one) is still in the works. Hasn't made
it to play-test stage yet, though.
J.J. Thornton wrote:
> I have to say something on the math issue. I think math is boring as
> all
> hell. But I think HEO is one of the best games on the market and the
> junkers
> book the best supliment for that game. So what do I do when I go to
> make a
> device. I pull out my scientific calculator. Thats right just a
> regular
> scientific calculator. Just doing math for math sake is boring but
> watching
> a device come together and thinking of how the junker did it in the
> hoe
> world is cool as all hell. for those of us that know how to do the
> math
> great. For those of us that don't learn, you can only better yourself
> by
> learning something new. I went to my collage prof. and sit down and
> made a
> device with him he even drew a picture of the device when we were
> finished.
> Now I can do the math for a device with no problem and I feel I am
> better
> for it.
Good for you J.J. - Bravo! Exactly! Like I said, the much maligned by
the masses RPG hobby has some great educational perks! Thanks for the
input.
Matt Steflik
Master of Wahoo
Gimme Shelter - http://www.geocties.com/grifflik/