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Re: [HoE] assorted [HOPLER] <<BD FLORY, Please Read>>
<<Exacerbating the problem of overly powerful ABs are some of the Edges and
Hindrances (?) available. For the best example, one need look no further
than Children o' the Atom. The hindrance 'Lifetap' is either ill-conceived,
ill-categorized, or ill-managed. In any case, it makes *me* ill. For those
of you in the dark, the Hindrance affects the way strain is spent by a
Doomsayer. Half of the strain a Doomsayer spends on any spell is instead
(not in addition to) lost from the Doomie's wind total, with any odd point
distributed as the Doomie sees fit. For example, he would cast a Nuke for 2
strain and 2 wind, with an additional point lost from either strain or wind,
player's option.
Can you say "broken"?
Good, I knew you could.>>
I'm not quite with you on this one. I don't understand how you see this a
broken. Sure, it does give a Doomsayer more strain to spend, but makes him
alot less effective in a fight. Lets not forget that each wound taken loses
1d6 Wind. That's alot of wind in a relatively minor combat, and a passed
out Doomsayer ain't gonna be that useful in such a situation.
<<Finally, I come to the last (and possibly most important) complaint:
Killer Tomatoes. The complaint is more general than that, but I find
killer tomatoes are the symptom most emblematic of the underlying disease.
Stuff like this simply does *not* belong in Hell on Earth.
Right about now, I can hear many of you cracking your knuckles, ready to lay
into me for making a blanket statement like this. I'm sure I'll receive
plenty of messages along these lines: "Who do you think you are, coming in
here and telling us what does and doesn't belong in the HoE universe?!
We'll play the game however we want!" Guess what, kids?
You're welcome to it.
But Killer Tomatoes and other assorted silliness are not out of place just
because *I* say so. I'm just another guy who plays Deadlands. Killer
Tomatoes and such are out of place because they're inconsistent. Because
until now, the Deadlands universe has not been a Saturday morning cartoon.
And with a dime novel entitled "Killer Clowns" coming down the pipe, it
looks like it's going to get worse.>>
I like the way you've approached your problems with HoE, but it seems like
you've forgotten one of the most important things about Deadlands. It's the
"Spaghetti Western with Meat". Part of the original idea was that it was
more than a little campy, while maintaining that heroic ideal game. In a
game like that, I don't see Killer Tomatoes as being inconsistent. Killer
Clows even less so. After all, one of my players (thanks to a traumatizing
Heroes Unlimited game he played) hates clowns with a passion.
Xerxes
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