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Re: [HoE] Pricing Junker stuff
Fuzyn9feet wrote:
> The problem I had with 10 was I wrote up the Light Saber and the cost to
> make one was $44. So x10 would only make it $440 which is close to the cost
> of high end pistols (yea there high end but there still the cheapest thing
> listed). If you need to know the cost to build just take off two zeros.
> Makes math easy.
>
>
The price is whatever the market can be. If the base cost of a lightsaber is
only $44, then all the more profits for the junker selling it. Most likely you
cant give a flat rate for conversion. $150 might be OK for EMP arrows, while a
lightsabre could easily go for $5000. Remember for a lot of things you buy in
the real world the cost of components is a small portion of the price, a lot fo
the cost goes to advertising/shipping/warehouse/capital expenature on
machinary/labor costs (just how much does a junker make per hour?)/development
costs.
Sure a Lightsabre might cost as much to build as 3 EMP arrows, but which has
more time and effort investing in it by the junker, and which would the average
bunch on adventurers pay more for?
--Doug