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RE: [HoE] Question of the Day



> >>How many actions does it take in the power description (I don't have my
> >>book here).
> >
> >
> >One.  Wouldn't have really been a question if it was more than that. :)
> >
> >A better question would perhaps be, does the rulebook (or any 
>supplements)
> >provide any guidelines for what you can Vamoose with?
>
>Yes.  Spells that can be done as a Vamoose actions *specifically* state it
>in the speed.  I don't have any books in front of me, but I believe it
>usually looks like this:
>Speed: 1 (Vamoose)
>
>
>Patrick

Actually, in the Brain Burner book, they are listed as Special, with the 
description of it as a Vamoose action down further in the text.

The only Vamoose-type Syker ability that is specifically listed as such that 
I can find right off hand is Negator.  The other "Special" speeds seem to 
relate more to cumulative or variable effects or stuff like that (Brain 
Bomb, Mind Transference, Memory Maker...that kind of thing).

But...

(and this is more a game design question than a rules question, since you 
can build your own Hexes, Syker abilities, etc.)

...what is the criteria and limitations for making something a Vamoose-type 
ability?

The only criteria I can determine that excludes Force Field is that you are 
responding specifically to counter/negate a single action that your opponent 
is taking (dodging a shot, Negating a supranatural ability).  I wish it were 
a bit clearer in the rules, though.

(And that reminds me of another question, but I'll post on that separately.)

---

Steve Crow

"Worm Can Opener Extraordinare"

Check out my website at:  http://www.geocities.com/Area51/Stargate/4991/


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