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Re: [HoE] Supernatural Weapon Damage (SHANE)



In a message dated 5/14/99 1:16:33 PM Eastern Daylight Time, 
tysonium@yahoo.com writes:

<< 
 A quick question relating to Doomsayer/Syker powers...
 do supernatural attacks like Atomic Blast/MIRV get
 additional dice for hit locations? It doesn't say one
 way or the other. Can it be assumed that all damage
 types are treated equally unless otherwise stated (eg.
 massive damage)? Or is an Atomic Blast treated
 differently from a gun due to its supernatural origin?
  >>

Yup. They sure do. Blast away!

Shane