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[HoE] Supernatural Weapon Damage (SHANE)
A quick question relating to Doomsayer/Syker powers...
do supernatural attacks like Atomic Blast/MIRV get
additional dice for hit locations? It doesn't say one
way or the other. Can it be assumed that all damage
types are treated equally unless otherwise stated (eg.
massive damage)? Or is an Atomic Blast treated
differently from a gun due to its supernatural origin?
Tyson
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