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Re: [HoE] A Few Qs
Ok, I'm toying around with the junkers rules, and I want to make a two-fisted
junker and outfit him with two laser pistols. I'm trying to keep the points
for each pistol under 75, but the Damage Mods section says "Weapons which
require some sort of ammo, be it bullets, napalm, or what have you, are easier
to build than those that generage ammunition. Most energy weapons like plasma
pistols, lasers, etc., fall into this second category."
So. I've got a laser pistol that doesn't use bullets, but it still drains
power off of the ghost battery, yes? Do I *have* to add the +50% modifier for
"Generates Ammo" if I don't give it something like a chunk of ghost rock to
power it, or can I just use the ghost battery as ammo?