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Re: [HoE] HOE thoughts n stuff (SPOILERS, you have been warned)
In a message dated 98-08-20 01:46:58 EDT, you write:
<< Gods. This one is downright nasty. Each one of the two jokers does
something
different. Drawing a red during creation gives one a "mysterious past." Just
like in Deadlands. Drawing a black, on the other hand, gives one a
mutation...and not just any old random mutation, but players choice of any
deuce in the list.
Again, for those who don't have it yet, I'll explain mutations. There is one
mutation per playing card (and as an aside, each suit pertains to the
ballywig
of one of the Reckoners...which is pretty cool, in my opinion). Anything
below
a nine is a Bad Thing (tm) and anything above a nine is a Good Thing (tm).
Nines give you a miss as far as gaining a mutation goes. >>
you read that wrong. If you draw a joker on character creation for mutation,
you get to draw ANOTHER card to determine the mutation. You don't start with
an awful mutation per-say, but there is a good probability. It is only if you
drew another black joker in determining your mutation in creation that you
would choose a duce.