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[haggis] Trade limits
In a message dated 6/22/2004 8:33:18 AM Eastern Daylight Time, swift_4@yahoo.com writes:
> > flig writes:
> > META: I can say that I'm getting a little less
> > enamored with haggis. This seems to be a game that
> > doesn't work well as pbem, since if you're not
> > around for game start, you're not going to do much
> > to catch up. The beauty of pbem is the fact that
> > you can take your time to move with most games (ww
> > is a stretch, but it seems to work most of the
> > time). Not sure how this can be fixed; perhaps make
> > it so that you can't make a trade until everybody
> > has had a chance to offer something up?
>
> I still think one trade per day will help.
It might help, but I don't like the # trades per time limits. The problem there is that if you take the first thing offered, you might be hurting yourself because a better offer came later in the day. I'd be tempted to wait until other offers were made; and this would discourage trading.
Preventing trading until everybody has made an offer at least gives everybody a chance to see what's available. Granted, the last person to make an offer would get first choice of taking an offer, so perhaps this does reward the slowpokes?
--
Toodle-oo,
Fireball