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Re: [DL] Red Dead Revolver to Deadlands
Well, proffesor Perry and his peculiarities have potenial to become a
little more horrific. a huckster, perhaps an alchemist for the proffesor
himself. or both. And speaking Deadlands wise.... the bar fight. Everyone
in that freakin' tavern mustive had 4d12 strength, constantly picking
people up and chucking them. and the US artillery in Diego's level, they
all must've had Artillery: Cannon 5d12 plus some damn relic cannons or
something. from my understanding, artillery tends not to focus on
indiviuals on teh battlfield as they are damned near impossible to hit.
not so in this case. but any ways, RDR is a great game with lots of
possibilites for deadlands... and possibilites for a sequel or two.
On Sat, 17 Jul 2004 19:36:12 -0700 (PDT) Patrick Downs
<knick_nevin@yahoo.com> writes:
> I'm sure everyone has seen the commercials by now and
> knows this game is out on PS2 and Xbox. It's been out
> for a few months and I'd wager most of you don't have
> console systems but I could see this game getting
> ported to the PC soon.
>
> There are some good ideas in the game that could
> easily adapt to Deadlands. In fact, I've been thinking
> of writing up some of the characters in Deadlands
> stats (I just haven't gotten around to it yet). In one
> part there is a flashback sequence and in it you play
> the villain, an interesting storytelling effect which
> I plan on using in one of my upcoming RPG sessions.
>
> The game isn't horrific at all, unless some of the
> villains could be said to be abominations, but there
> are some parts which could be considered steampunk.
> And the very first level is a gunfight in a dark
> rainstorm, which was very nifty.
>
> I should say it's a very hard game. I'm usually a
> video game master and can beat most anything in a few
> days, I help write FAQs sometimes too (especially in
> the case of GTA and Manhunt). But this game is HARD. I
> haven't beaten it yet, and thats saying something.
> There's a level (very close to the ending of the game)
> where you have to protect a friend from hordes of
> charging soldiers while he picks a lock. The mission
> lasts for three minutes and the waves of soldiers who
> appear are just too overwhelming for me.
>
> All in all, it's got fun moments and any Deadlands fan
> should enjoy playing it.
> -doc
>
> =====
> "What can you say about a society that says that God is dead and
> Elvis is alive?" -Irv Kupcinet
>
> "After I'm dead I'd rather have people ask why I have no monument
> than why I have one." -Cato the Elder (234 BC - 149 BC)
>
>
>
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