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Re: [DL] Savage Worlds



At 11:01 PM 4/18/2003 -0400, you wrote:
>Anyone seen the Savage Worlds RPG at a retailer yet? I understand that
>Savage Worlds is based on the Great Rail Wars. Could someone who knows the
>material explain how similar to GRW it is? Could  you use SW for large scale
>battles in a Deadlands game or would the on-the-fly conversion of heroes to
>units be difficult?

Dear Roger,

The GRW spirit is still lurking in the core of Savage Worlds but it has 
grown into something independent and new.  That being said, the conversion 
between GRW and Savage Worlds is fairly easy.  It can easily handle 
large-scale battles in a role playing environment, although there are some 
key differences between Savage Worlds and Deadlands.  If you'd like to get 
a sense of the differences, I'd recommend downloading the Savage Worlds 
test drive rules and the Deadlands conversion material from PEG's site and 
look over them.  They should give you a sense of how things would 
work.  While you're at it, take a look at the free adventures and give one 
a quick run-though.  I think you'll be impressed.

But then, I am a little biased.

Take care.

Matt "Doc Savage" DeForrest
Reveling in his new title....