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RE: [DL] The Scart Table



I can identify with this problem. It ia actually a challenge that most
Marshalls have to deal with. It is up to YOU to paint the picture of the
scene in a fashion of macabre horror. With the case of zimbies, try
describing how thwt look and what they are doing (ie: feasting on the
corpses of children, worms crawling out of their eye sockets, have them moan
the names of the posse members). Having them simply roll on the scrt table
always feels arificial and will make your posse feel ripped off. As the
marshall, you are taking the rol of the reckoners. If you can genuinely put
fear into the hearts of your players (I never said it was easy), I think
your games will be much more rewarding for both you and your players. You
probably will also find you don't hate your posse as much. One more thing.
Deadlands is also a game of dark comedy. I often use this to throw my
posse's guard down before a big scare. I hope this helps. If it doesn't,
maybe you need to take your game in a new direction. Deadlands can still be
action adventure.

-----Original Message-----
From: Jim Burzelic [mailto:zombi_bobb@yahoo.com]
Sent: Wednesday, April 16, 2003 17:51
To: deadlands@gamerz.net
Subject: Re: [DL] The Scart Table


I use the Scart Table from the Marshall's Screen. Unfortunately, my
posse doesn't like to play Deadlands the way I do and we have a hard
time compromising. I like a "darker" deadlands where things are really
scary and the posse has to use wagons full of ingenuity to beat the
baddie. They like to be classic western heroes who don't get scared of
anything and bull-head their way along, being as stoic against a group
of banditos as much as a horde of zombies. This discrepancy makes the
Scart Table hard to use. They would rather play their fear as
motivating them to defeat the villain and I'd rather use the table as
is, to make it harder. I hates me posse, I does!

Jim

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