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Re: [DL] mad science
--- Brian Outzen <b.outzen@insightbb.com> wrote:
> I'm not understanding what you're trying to say
> here. This +1 per 'blueprint' the mad scientist
> makes... just ANY blueprint, or blueprint for
> that device? Can you put this in context, please?
> Brian
Sure! Let's say your mad scientist wants to build a
gattling pistol. He rolls for time, completes the
requisite half of it, and makes his roll. He gets a
14, which is a base Reliability of 12- on the
blueprint. He spends the rest of the time, and
completes the blueprint.
He's not happy with a 12- base Reliability, though, so
he decides to try again. He rolls for time and
completes half of it , like usual. Now when he rolls
his mad science skill, he adds +1 because of the
previously completed successful blueprint. Let's say
this time he spends some chips and gets a whopping 29!
That +1 makes his result a 30, or a base Reliability
of the maximum 19-. As long as he gets the hand he
needs and complete the other half of the research,
he's got a great blueprint.
Make more sense? If not let me know and I'll try to
be clearer.
Marguerite