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Re: [DL] What to do, what to do.....
That hindrance is called: Hated. I only remember this because its in the
HOE Templar's book. It was actually defined as.. "Look at is as the
opposite of renown." or something to that effect.
As for punishment, you can't fault their logic. They might have watched an
old episode of "The REAL Ghostbusters" or read some Steven King. I think
"yeller" would also be too steep a price. Probably the safest bet.
CM Hylton
----- Original Message -----
From: "Jac Chadwell" <crash01234567890@hotmail.com>
To: <deadlands@gamerz.net>
Sent: Sunday, September 01, 2002 9:36 PM
Subject: Re: [DL] What to do, what to do.....
>
> I think they have a hindrance in one of the books thats the opposite of
> reknown and you could give them that (If it's not in on of the books you
> could make it up it wouldn't be too hard). Or you could give them the
yeller
> hindrance, but taking away fate chips seems a little harsh to me. I mean
if
> they believed that the train would vanish the logical thing to do would be
> to get off it unless they had the heroic edge. Just my thoughts.
>
> >From: "Jeff Shoffner" <shoffner@esper.com>
> >Reply-To: deadlands@gamerz.net
> >To: <deadlands@gamerz.net>
> >Subject: [DL] What to do, what to do.....
> >Date: Sun, 1 Sep 2002 19:50:04 -0400
> >
> >Any players (in particular, Wraith350, aka Joey) scram!!!!
> >
> >
> >
> >
> >
> >
> >spoiler
> >
> >
> >
> >
> >
> >
> >space
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >Okay, just finished Night Train with a group of well, 'inexperienced'
> >players, shall we say, & I have a slight problem. The main posse managed
> >to
> >wipe out the vampires, but when sunrise began to come, two of them got
this
> >insane (well maybe not from their point of view) idea that the train was
> >going to vanish once the sun rose, & proceeded to abandon train; screw
the
> >townsfolk. One person, the newspaper writer, had Heroic, & decided, "I
may
> >be killed, but I will do my best to see it to the end" & proceeded to the
> >engine compartment where he had a heck of a time battling the zombie.
Did
> >manage to win. Stops the train, gets the folks back to the town, &
> >proceeds
> >to do his tale tellin' where he succeeds & gets a Legend Chip. No
problem
> >there.
> >
> >However, we have these two yeller bellies that abandoned train. Now,
while
> >they didn't royally screw up in this adventure (heck, they helped wipe
out
> >the vampires, they just didn't realize that the only one left was the
> >zombie), they did leave the victims to their fate. So, I'm thinking they
> >don't deserve a Black Chip, but they definitely need some smacking with a
> >big stick. Any suggestions? My first inclination is to short them one
> >Fate
> >Chip draw next time to let them know "Fate has frowned upon you."
> >
> >Jeff S
> >
> >
> >
> >
> >To unsubscribe, send a message to esquire@gamerz.net with
> > unsubscribe deadlands@gamerz.net
> >as the BODY of the message. The SUBJECT is ignored.
>
>
>
>
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